Available for opportunities

Specialist in low-level software development andDistributed Systems 

Solid experience in creating loaders, internal cheats, and tools for Source Engine and Valorant.

Hero Logo

I speak both humanand machine.

I'm Sonka — a developer specialized in low-level systems. While most developers focus on surface layers, I dive into the core: compiled binaries, memory layouts, and raw machine code.

My portfolio includes the development of sophisticated internal cheats, modular loaders with anti-debug protection, and DMA hardware utilities for competitive games like Valorant.

My motivation is the obsession with understanding how systems work from end to end, allowing the creation of tools that operate where others cannot see.

Coding Since
2017
DMA Specialist
Since 2024
Source Engine
Flagship Area
Status
Open to Collaborate
Game Cheats
Internal CheatsDLL InjectionMemory PatchingHooking (IAT/EAT)Raycasting ESP
Security & RE
Reverse EngineeringIDA Prox64dbgGhidraAnti-DebugBinary Analysis
Low Level
C++Assembly x86/x64Win32 APIDMA/FPGAKernel Drivers
Full Stack
ReactNext.jsNode.jsTypeScriptWebSocketsSecure Loaders

Things I've built,and am building.

Au
In progress

Aurora

A premium, invite-only internal cheat focused on CS:GO High-Volatility (HvH) gameplay. Engineered for maximum performance with custom resolvers, back-track systems, and a kernel-based protection layer.

C++HvHKernelReverse EngineeringInvite-Only
Ae
In progress

Aegis

A secure, multi-stage modular loader. Features advanced HWID-locking, server-side heartbeats, and anti-tamper measures to protect sensitive binary distribution.

C#.NETSecurityCrypto
Pr
Coming soon

Prisma

A high-performance DMA software/hardware specialized for Valorant. Engineered for total stealth through Direct Memory Access, bypassing traditional client-side detection vectors.

C++DMAFPGAValorantBypass
Vo
In progress

Vortex

Stealth kernel-mode driver for Windows memory synchronization. Designed to provide a low-latency read/write interface while remaining invisible to standard system traces.

CKernelWindows InternalsASM
Sp
Coming soon

Specter

A polymorphic PE packer featuring advanced binary mutation and metadata stripping to defeat static analysis and signature-based detection.

ASMC++PE FormatMutations
re
In progress

repair-json-stream

A lightweight utility for repairing broken or partial JSON streams in real-time. Designed for high-performance data processing pipelines.

TypeScriptJSONStreamingUtility

More projects on the way — check back soon.

The path so far.

2024 — Present

DMA Software & Hardware Researcher

Advanced Security & Cheat Projects

Design and implementation of DMA-based memory access solutions for Valorant. Focus on FPGA firmware customization and stealth hardware communication to bypass modern anti-cheat systems.

C++DMAFPGAValorantBypass
2022 — 2024

Reverse Engineering & Systems Researcher

Low-Level Development

Transitioned into sophisticated systems programming. Dedicated research into Windows NT internals, IAT/EAT hooking, and the development of modular loaders for CS:GO and CS2.

C++IDA Prox64dbgASMWin32 API
2017 — 2022

Full Stack Developer

Initial Journey

Started programming with a focus on web technologies and software architecture. Developed a strong foundation in C, Node.js, and React before moving into the world of game exploitation and low-level systems.

CNode.jsReactTypeScriptSQL
SONKASONKASONKA

Security Researcher • Low-Level Engineer • Systems Design

Let's build somethingworth remembering.

Prefer direct contact? Find me at any of the channels below.

GitHub
GitHub
Source & projects
Email
hello@sonka.dev
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Connect professionally